Texture /
VPSCTexture
The Los Alamos Visco-plastic Self Consistent code (VPSC) uses texture files, consisting of a discrete set of crystal orientations, defined by their associated Euler angles and volume fractions.
They look like this:
TEXTURE AT STRAIN = 0.5000
1.555 1.000 0.630 <-- axes length of macro ellipsoid
90.00 90.00 0.00 <-- Euler angles of macro ellipsoid (deg)
B 500
-107.05 105.24 -41.51 0.0020000
-145.57 41.09 64.31 0.0020000
62.21 127.40 -116.27 0.0020000
-58.49 123.53 -52.69 0.0020000
-58.36 73.80 109.54 0.0020000
--- --- --- ---
- Line 1, 2, and 3 are reminders.
- Line 4 indicate the angle convention for Euler angles (
Bfor Bunge,Rfor Roe,Kfor Kocks) and the number of orientations to be read from the file. - Starting line 5, and to end: the three Euler angles defining each orientation, and the associated volume
fraction. They are read using free format. For Bunge angles, entre phi1, PHI, phi2.